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REFLECTION

After finishing my game ,I think it is a high workload mission.

Making game should be a team mission. In my situation , all section of the game look worse .(low quality graphic , low entertainment  , uncompleted story )

 

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On the contrary ,it lead me learning new things .(importance of teamwork , flexible to use different software for solving problem , using free resource , understanding the structure of visual novel game) . In the production process , I am confused that 

facing the critical problem of "Visual Novel Maker".I learn preparing a plan B to solve the problem (Using Oice).

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For time management , "Testing a new software completely " is the priority.

Then , I need to prepare a draft document and calculate the workload.It makes my next product becoming better.

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