REFLECTION
After finishing my game ,I think it is a high workload mission.
Making game should be a team mission. In my situation , all section of the game look worse .(low quality graphic , low entertainment , uncompleted story )


On the contrary ,it lead me learning new things .(importance of teamwork , flexible to use different software for solving problem , using free resource , understanding the structure of visual novel game) . In the production process , I am confused that
facing the critical problem of "Visual Novel Maker".I learn preparing a plan B to solve the problem (Using Oice).


For time management , "Testing a new software completely " is the priority.
Then , I need to prepare a draft document and calculate the workload.It makes my next product becoming better.